
CRAB-HAT
Duration: +-10 minutes.
The depth is filled with all sort of treasures. Silver, gold, ancient gems.. Greed has driven many to the sea floor. But not every creature is as easily led astray. Some simply appreciate their own crafts, like their sponge hat. Sadly, some creature stole it whilst you were taking a nap. Catch the thief and get your favourite hat back!
The third solo game I made, this time instead of snail themed, crab themed! I had fun looking up a lot of crab facts, and I am so happy I managed to get some tunes out the last day (never made any music before, so I was very happy that I managed to get something out the very last day!
Controls
- Use arrows or WASD to move
- SELECT to pause
- A (Z/J/Alt) to jump or to further dialogue
- B (X/K/Ctrl) to free crabs or to further dialogue
- START for all sorts of things, but mostly on gameover and start
Credit
Art, programming and music by me, BigMustard.
Fonts:
- Tiny Pixel Font by Alassë Eärfalas: https://alasseearfalas.itch.io/another-tiny-pixel-font-mono-3x5
- Early GameBoy Font by Jimmy Campbell
AI disclosure
This game does not contain any AI output (assets, music, etc) nor was AI used in any part of the process of making this game.
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | BigMustard |
| Genre | Role Playing, Platformer |
| Made with | Aseprite, Godot |
| Tags | 2D, Animals, crab, Game Boy, No AI, Pixel Art, Singleplayer, underwater |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard |
| Accessibility | Subtitles |
| Content | No generative AI was used |





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